<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<META http-equiv="Content-Type" content="text/html; charset=UTF-8">
<link rel="stylesheet" href="../../style.css" type="text/css" media="screen">
<link rel="stylesheet" href="../../print.css" type="text/css" media="print">
<title>sandy.primitive Summary</title>
</head>
<body>
<script type="text/javascript" language="javascript" src="../../asdoc.js"></script><script type="text/javascript" language="javascript" src="../../cookies.js"></script><script type="text/javascript" language="javascript">
<!--
				asdocTitle = 'sandy.primitive Package - Sandy 3.1.2 API Documentation';
				var baseRef = '../../';
				window.onload = configPage;
			--></script>
<table style="display:none" id="titleTable" cellspacing="0" cellpadding="0" class="titleTable">
<tr>
<td align="left" class="titleTableTitle">Sandy 3D Engine, 3.1.2</td><td align="right" class="titleTableTopNav"><a onclick="loadClassListFrame('../../all-classes.html')" href="../../package-summary.html">All&nbsp;Packages</a>&nbsp;|&nbsp;<a onclick="loadClassListFrame('../../all-classes.html')" href="../../class-summary.html">All&nbsp;Classes</a>&nbsp;|&nbsp;<a onclick="loadClassListFrame('../../index-list.html')" href="../../all-index-A.html">Index</a>&nbsp;|&nbsp;<a href="../../index.html?sandy/primitive/package-detail.html&amp;sandy/primitive/class-list.html" id="framesLink1">Frames</a><a onclick="parent.location=document.location" href="" style="display:none" id="noFramesLink1">No&nbsp;Frames</a></td><td rowspan="3" align="right" class="titleTableLogo"><img alt="Adobe Logo" title="Adobe Logo" class="logoImage" src="../../images/logo.jpg"></td>
</tr>
<tr class="titleTableRow2">
<td align="left" id="subTitle" class="titleTableSubTitle">Package&nbsp;sandy.primitive</td><td align="right" id="subNav" class="titleTableSubNav"><a href="package-detail.html#interfaceSummary">Interfaces</a>&nbsp;| <a href="package-detail.html#classSummary">Classes</a></td>
</tr>
<tr class="titleTableRow3">
<td colspan="2">&nbsp;</td>
</tr>
</table>
<script type="text/javascript" language="javascript">
<!--
if (!isEclipse() || window.name != ECLIPSE_FRAME_NAME) {titleBar_setSubTitle("Package sandy.primitive"); titleBar_setSubNav(false,false,false,false,false,false,false,false,false,false,false,true,true,false);}
--></script>
<div class="MainContent">
<br>
<p>3D primitives</p>
<br>
<hr>
<a name="interfaceSummary"></a>
<div class="summaryTableTitle">Interfaces</div>
<table class="summaryTable" cellspacing="0" cellpadding="3">
<tr>
<th>&nbsp;</th><th width="30%">Interface</th><th width="70%">Description</th>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><i><a href="Primitive3D.html">Primitive3D</a></i></td><td class="summaryTableLastCol">
 An interface implemented by all 3D primitive classes.</td>
</tr>
</table>
<a name="classSummary"></a>
<div class="summaryTableTitle">Classes</div>
<table class="summaryTable" cellspacing="0" cellpadding="3">
<tr>
<th>&nbsp;</th><th width="30%">Class</th><th width="70%">Description</th>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="Box.html">Box</a></td><td class="summaryTableLastCol">
 The Box class is used for creating a cube or box primitive ( cuboid ).</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="Cone.html">Cone</a></td><td class="summaryTableLastCol">
 The Cone class is used for creating a cone primitive.</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="Cylinder.html">Cylinder</a></td><td class="summaryTableLastCol">
 The Cylinder class is used for creating a cylinder primitive, a cone or a truncated cone.</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="GeodesicSphere.html">GeodesicSphere</a></td><td class="summaryTableLastCol">
 GeodesicSphere implements octahedron-based geodesic sphere.</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="Hedra.html">Hedra</a></td><td class="summaryTableLastCol">
 The Hedra class is used for creating a hedra.</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="Line3D.html">Line3D</a></td><td class="summaryTableLastCol">
 The Line3D class is used for creating a line in 3D space.</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="MD2.html">MD2</a></td><td class="summaryTableLastCol">
 MD2 primitive.</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="Plane3D.html">Plane3D</a></td><td class="summaryTableLastCol">
 The Plane3D is used for creating a plane primitive.</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="PrimitiveMode.html">PrimitiveMode</a></td><td class="summaryTableLastCol">
 The PrimitiveMode class defines modes of creation for some primitives.</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="SkyBox.html">SkyBox</a></td><td class="summaryTableLastCol">
 A SkyBox is a TransformGroup of six Plane3D objects that form a box.</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="Sphere.html">Sphere</a></td><td class="summaryTableLastCol">
 The Sphere class is used for creating a sphere primitive
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="Torus.html">Torus</a></td><td class="summaryTableLastCol">
 The Torus class is used for creating a torus primitive.</td>
</tr>
</table>
<p></p>
<div>
<p></p>
<center class="copyright">API documentation for Sandy 3D Engine, Ver. 3.1.2</center>
</div>
</div>
</body>
</html>
<!--API documentation for Sandy 3D Engine, Ver. 3.1.2-->
